Yu-Gi-Oh!: svelato lo spoiler di World of Nightshroud

Navigando tra le varie fonti in rete, ci siamo imbattuti in uno spoiler dedicato a World of Nightshroud, versione TGC del set OCG Duelist of Destiny. Ci troveremo di fronte a una serie di carte ispirate direttamente all’anime originale.

Per chi non avesse seguito la serie GX, Nightsroud è praticamente il nome del “boss finale”. In OCG si chiamava Darkness. Il set verrà quindi composto dalle carte Zero e Infinity, il tutto impreziosito dalla presenza di Sandaion, the Timelord.

Riportiamo di seguito le carte annunciate. E’ bene sottolineare che gli effetti delle carte si basano su quanto visto nell’anime, di conseguenza la pubblicazione delle carte potrebbe portare una modifica ai testi.

Goddess Skuld's Oracle

Goddess Skuld’s Oracle

Once per turn, you can look at the top 3 cards of your opponent’s Deck and return them to the top of the Deck in any order.

Ground Breaking

Ground Breaking

Add 1 Spirit monster from your Graveyard to your hand.

Altar of Mist

Altar of Mist

After activation, this card remains on the field for 3 turns. This face-up card cannot be destroyed by card effects. During your 3rd Standby Phase after activation, send this card to the Graveyard and add 1 Ritual Spell Card from your Deck to your hand.

Ally of Justice Tractor

Ally of Justice Tractor

If your opponent controls a face-up LIGHT monster, you can Tribute this card to add 2 “Ally of Justice” monsters from your Deck to your hand.

Gimmick Box

Gimmick Box

During damage calculation, if you would take battle damage: Reduce that damage to 0, then Special Summon this card as a Monster Card (Machine-Type/DARK/Level 8/ATK ?/DEF 0). (This card is also still treated as a Trap Card.) This card’s ATK is equal to the amount of damage reduced to 0 by thiseffect.

Photon World

Photon World

When a “Photon” monster is Normal or Special Summoned: Inflict damage to all players that do not control a “Photon” monster equal to the Summoned monster’s Level × 100.

Strong Shovel Excavator

Strong Shovel Excavator

When this card is Special Summoned from the Graveyard: Increase its Level by 1.

Gimmick Puppet Scarecrow

Gimmick Puppet Scarecrow

When this face-up Attack Position card is targeted for an attack: Change it to face-up Defense Position. Your opponent cannot target other face-upmonsters for attacks.

Trust Chain

Trust Chain

Select 1 face-up monster you control. It gains ATK equal to the combined ATK of all face-up Synchro Monsters you control. During the Battle Phase, you can destroy this face-up card to end the Battle Phase. While this card is face-up on the field, Synchro Monsters you control cannot attack.

Sandaion, the Timelord

Sandaion, the Timelord

Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Inflict 2000 damage to your opponent. During your Standby Phase: Shuffle this card into the Deck.

Zero

Zero

If you control a face-up “Darkness”, apply an appropriate effect. If you do not control a face-up “Infinity”, activate 1 Set card in your Spell & Trap Card Zone. If you control a face-up “Infinity”, activate all Set Spell and Trap Cards you control between this card and “Infinity”.

Infinity

Infinity

If you control a face-up “Darkness”, apply an appropriate effect. If you do not control a face-up “Zero”, activate 1 Set card in your Spell & Trap Card Zone. If you control a face-up “Zero”, activate all Set Spell and Trap Cards you control between this card and “Zero”.

Darkness

Darkness

When you activate this card, destroy all cards in your Spell & Trap Card Zones, then Set 1 “Zero”, “Infinity”, “Darkness 1”, “Darkness 2”, and “Darkness 3” at random from your hand or Deck. You cannot look at these face-down cards. During each End Phase, Set all face-up Trap Cards you control, and randomly rearrange all cards in your Spell & Trap Card Zone. If a Spell or Trap Card you control is removed from the field, destroy all Spell and Trap Cards you control.

Dark Archetype

Dark Archetype

When this card is destroyed by battle, you can Special Summon 1 monster from your Deck with an ATK less then or equal to the amount of Battle Damage you received from a battle involving this card.

Annunci

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